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Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.

So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.

If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.

Larp: The Company of Devils

Description

by quentin bourne

A group of soldiers on the losing side of the war band together out of desperation rather than any liking for each other and attempt to escape their now occupied country. They travel for days, weeks, through the rain and the mud, heading for the nearest border. They survive on meagre supplies scavenged from burnt out farm buildings and old encampments. Progress is slow - they constantly have to hide and double back and wait to avoid enemy patrols. Finally they reach the mountain range that marks the border and begin their treacherous climb. Deep in the mountains, they find something.

A game about a band of desperate soldiers who find something ancient and dangerous and, above all, valuable

This is a bit of an experiment and I can't be certain it'll turn out well, so be warned.

Spoilerability
normal
Length
1-hour
Size
5 players