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A Wolf By Any Other Name


In the Magimundi, the hidden North American magical universe, two types of creatures can shape-shift into wolves: Lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other New World Magischola students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do when the moon rises?


Happily Ever After?


Love conquers all! Or does it? Join famous couples from literature as they discuss their marital issues and explore options to salvage their relationships. Sometimes you have to tell the truth, even though it hurts, in order for the wound to heal.

Love is great but can love endure in-laws, children, sexual slumps, infidelity, and other trials of long term relationships?


Grandma’s Resting Place


by Eva Schiffer, Kathleen De Smet, Quinn D, Katie Giacomini and Gaylord Tang (Peaky 2016)

It’s been three years since Grandma Dot’s cancer diagnosis, and the last two annual family beach parties have been centered on her long—and happy—goodbyes. Now she’s passed away in a hospital far from home. Rather than turn her body over to the usual pipeline of hospital to funeral home to cemetery, the family stole it and drove off in their RV to take her home and decide what to do. Grandma’s Resting Place is a game about sharing and ...


LARPers Anonymous AKA Slot Zero Bitchfest


by Mik Reed, Margaret Simkins, Drew Novick, David Cave

LARPers Anonymous is a LARP by LARPers for LARPers about LARPers. It is also about life beyond the LARP in all its complexities, including failed relationships, life altering changes, friendship, family, and coping with dying within the community. This game was described as “darker than you’d think” and “might hit a tad too close to the mark for some”. This game is not designed for FUN, unless your idea of fun is to expose every raw emotion, slice them open with a sheet of sandpaper, and run each of them ...


White Death


A group of pioneers once set out for the mountains to create a new society, bringing only absolute necessities, hopes, and dreams. They failed. One by one, the snow embraced them, giving peace and rest. White Death is an abstract poetic blackbox scenario without words.


Stars of Al-Ashtara


Just beyond the next dune on the Eastern horizon rises the gleaming city of Al-Ashtara, renowned for its exotic wares and exquisite tastes. There are whispers, however, that the Caliphate might be starting to unravel - a fact which has not escaped the notice of those who wish to take advantage of the weakening rule. Friend and foe alike cast their eyes towards the night skies, looking to read their destinies in the stars...and perhaps find the means to change their own fate.

Enter a world where allegiances shift like the desert sands; where the schemes are as intricate as ...


Unheros


You're all normal people, in this normal place, doing whatever normal thing you are doing. Everyone around you is also normal, in this normal place, doing whatever normal thing they are doing.

Except you weren't normal before, you were superheroes; the saviors of Herotopia. Though, you don't remember it. No one does. The whole world had changed and the history you used to know no longer exists, or never existed. But it's trying to reassert itself.

What happens if it does? Why did everything change in the first place? You are the only ones with the ...


Easy as Robbing a Bank


by Aaron Vanek

The robbery should have taken less than 10 minutes. Four hours later it was a media madhouse. Eight hours later it was a national event. Twelve hours later, it was history.

Inspired by a real NYC bank robbery in August 1972 and the subsequent movie Dog Day Afternoon, this larp explores the issues raised from the true incident while emulating--not re-enacting--the real event. Other than the premise (spoiler! It's a bank robbery!), what happens in the larp does not have to follow what happened in the movie nor real life. Can things end differently? The first ...


Ascent to Hisseldale


by Kendra Beckler

As residents of the Sprawl, you have always taken technology for granted. It's always been the only thing cheap enough to afford for the impoverished majority. Even with a life of abject misery, you could get by with enough drugs, simstims, cybernetic implants, and the latest trends on the black market. Jacking into cyberspace was your best escape from the dusty, rat-infested slums under the gray artificial sky.

That's over now - you're getting out of the Sprawl. A new cylinder called Hisseldale was recently commissioned by the Hissel corporation, based on the northern coast ...


Unheros


You're all normal people, in this normal place, doing whatever normal thing you are doing. Everyone around you is also normal, in this normal place, doing whatever normal thing they are doing.

Except you weren't normal before, you were superheroes; the saviors of Herotopia. Though, you don't remember it. No one does. The whole world had changed and the history you used to know no longer exists, or never existed. But it's trying to reassert itself.

What happens if it does? Why did everything change in the first place? You are the only ones with the ...


Stars of Al-Ashtara


Just beyond the next dune on the Eastern horizon rises the gleaming city of Al-Ashtara, renowned for its exotic wares and exquisite tastes. There are whispers, however, that the Caliphate might be starting to unravel - a fact which has not escaped the notice of those who wish to take advantage of the weakening rule. Friend and foe alike cast their eyes towards the night skies, looking to read their destinies in the stars...and perhaps find the means to change their own fate.

Enter a world where allegiances shift like the desert sands; where the schemes are as intricate as ...


Love Letter


by Natalie Curd,Roger Gammans,Eylssia Mccormick, Richard Perry

Love Letter is game about relationships, how they change, endure and survive or not when the outside world is itself in turmoil.

Set against the backdrop of World War II , the game starts with the characters meeting for an evening out before the men go off to war, this last chance to say goodbyes, and against the fear it might be the last time they see each other, but with for some there excitement of finally getting a chance to give Jerry a beating.

When the characters meet again - will their ...


Peace Land And Bread!


An upstairs/downstairs game set in Ireland in the 19-teens with strong themes of privilege, food, and revolution. Requires 1 male player, 1 female player, and 4 players of any gender.


Diamond Geezers


Borrowing heavily from the universe of Lock Stock and Two Smoking Barrels, Layercake and Snatch, this short and potentially rather silly game gives you the chance to release your inner East London Gangster.


A Second Chance For Wings


It is 4392 on the Modern Calendar, in the country of Emera, and the Blue Phoenix corporation has turned its vision to space. It’s been almost sixty years since the Tursans put three people on the largest of the three moons in the sky, and no one’s been back, not even to orbit, since then. The charismatic CEO of Blue Phoenix has vowed to put the first Emerans into space, and to bring back fame, glory, and profits that will raise poor Emera into the ranks of leading nations.


Bewitched, Bothered, and Bewildered


by Katherine Bryant and Erika Emrick

Something has gone very wrong on Broadway.

It all seemed fine; your lover had been found, or maybe lost, whatever the storyline said. Maybe you were just about to confront the villain, or sing your big solo, or reconcile with your long lost parent...

...then everything went black. Now here you are with a bunch of people you don’t recognize (and a few you do). What has happened? Why don’t some of the people you recognize seem to know you? And where’s that happy ending (or ambiguous modern ending, depending on ...


Kingsword


by Brian Richburg & Alison Joy Schafer

Whoso pulleth out this sword of this stone and anvil is rightwise king -Thomas Malory

King Arthur's peace is crumbling and it has been whispered that the fated Kingsword has once again returned to the stone. With Britain's unity in jeopardy, the kingdoms of Cornwall, Dyfed, and Lothian are each vying for supremacy over the failing Camelot. Dragons and the Questing Beast roam the lands, the Saxons and Picts are relentless, and Avalon and what is left of the old ways have all but disappeared into the mist. The Irish King has ...


The Clockwork Cafe


It’s 1905. On the shores of Lake Geneva stands the exclusive Clockwork Café. Run by the enigmatic Richard Blanc, it doubles as the secret meeting place of the Society of Lady and Gentleman Adventurers. Here the spies, adventurers, master-criminals and detectives of the Great European Powers meet on neutral territory to exchange tales of daring-do.


Slayer Cake


by Kat Jones and Evan Torner

A group of roadies and fans find themselves in Metal World, a land where music has magical power. There, they find themselves locked in a musical battle between Baby Metal, Glam Rock, Heavy Metal, Emo, Grunge, and shudder Doom Metal.

WHO WILL BECOME THE OVERLORDS OF ROCK?

Heavily inspired by Brütal Legend and Metalocalypse, Slayer Cake will rock. your. world. Players take on the roles of musicians and roadies who must rehearse and perform a variety of rock songs. By "perform," we mean of course lipsync and air guitar. They will show up in ...



Volcano's Edge


by Nickey Barnard, Steve Bassett, Dream Cloutman-Green, Sue Lee, Cat Tobin and Janet Young

It is 1930. Wall Street has just crashed, sea ice lingers in the Bering Straits, volcanos have exploded in Turkey and hurricanes devastate the United States. The mysterious 'red weed' has started to colour shores all around the globe. The Society for Investigative Researchers (SIR) has called for the world's best and brightest to attend a symposium to try and address these natural disasters, among other problems. But the world has not long recovered from one World War - attending too are the players of the ...


Tales of The Cradle


by Joseph Wiegartner

A mysterious signal is intercepted by the Search for Extraterrestrial Intelligence...there are visitors from another world en route to Earth. What do they want with us? Can they be trusted? But one question looms over the rest...

How will humanity respond?

"The Earth is the cradle of humanity, but one cannot live in a cradle forever."-Konstantin Tsiolkovsky

Tales of The Cradle is a "Tales" style game, meaning that players will take on roles in individual scenes that periodically change. ToTC will be dealing with the theme of ""First Contact"", the first meetings between different civilizations ...


Desperadoes Under the Eaves


Inspired by the musical works of Warren Zevon, Desperadoes blends urban fantasy, modern noir, and grim humor into a frothy cocktail and serves it up cold and sweet, but with a kick. Expect lawyers, guns, money, and a handful of lycanthropes of British descent.


M*A*S*H: Brothers in Arms


by Nickey Barnard, Allison Rider-Hill, Tony Mitton, Phillipa Dall, Natalie Spindler

The year is 1953, Dolores Day rides high in the Box Office, Nate King Cole croons his way onto the radio. And American GIs plus international forces are fighting the gooks in Korea.

In the 3066th Mobile Army Surgical Hospital, set back from the front, moments of terror are interspersed with days of boredom waiting for the wounded troops to arrive. Young people with a great deal of time on their hands keep themselves occupied via practical jokes, silly rivalries and blooming romances. But underneath is a serious side ...


Pub Crawl


by Nat Budin, Vito D'Agosta, Tegan Kehoe, Phoebe Roberts, and Susan Weiner

It is New Year's Eve in Bridgewater. The factories closed 50 years ago and the trains stopped running here. It is a time of transition, not just between years, but between the past and the future for the city. The pubs are teeming with joy, hope, and regret. Locals wander among them, seeing old friends and talking about the changes to come.

Pub Crawl will follow a shifting group of characters as they travel from bar to bar. All players will take the roles of multiple ...


Silver Lines


In New York in 1889, a very special group of teammates comes together to solve the murder of a shipping magnate and learns that history isn't always purely a matter of the past. Blends the larp and tabletop forms.

By Phoebe Roberts


Bloody Slippers


by Kristen Hendricks

Once upon a time, in the far-off land of Iresine, which lay dreaming at the center of a deep dark wood...

...a curse fell over the daughters of the king.

While the sun shone the twelve princesses of Iresine went about their lives as they always had, and only an unaccustomed languor in their speech and slowness in their smiles betrayed that anything was wrong. Nor did their nights give pause, for they laid down to bed in guarded rooms, and woke in them as well...

...yet every morning their dancing-slippers were in tatters, and stained with ...


Sound and Fury: Lament


Music is magic. There’s power there, a power that can be tapped by those sensitive to it, able to immerse themselves in the sound and the soul and draw forth the energies to fuel their magical will. It can strengthen resolve or ease the greatest pains. It can persuade and it can force. It can destroy and it can inspire. O’Malley’s Bar has been the center of the Red Right Hand for as long as most of you can remember, giving the coven a safe place to practice and develop music-based magical craft. Phonomancers, you are, and Gretchen was the strongest of you. She owned O’Malley’s as well as serving as head of the coven. That is, until she was found dead in her apartment last week.

Now the coven has gathered to celebrate Gretchen’s life and speculate on the circumstances of her death. More importantly there is a pressing need to figure out who will replace her as the ceremonial figurehead of the Red Right Hand. Worthiness and abilities will be challenged and secrets will be revealed.


Explosion in Space


by Anna Konovalenko and Alexey Semenov

The Galina Balashova is a commercial torch freighter making the profitable run between Moon and Earth, as well as occasional jaunts into deep space as far as Mars. You are her crew and passengers on a routine run back to Earth. A journey that will never be completed.

In twenty minutes, the Galina Balashova will suffer a catastrophic reactor failure. The ship will explode and every soul upon it will be flung into space. With only an hour of atmosphere in each Pressure Suit, and no hope for rescue or survival, it is only ...


Dungeon Owner's Association


by Morgan Rippke, Sky Rippke, Jess Pestlin, Robert Peck, Doug Freedman and Eliza Ford

Welcome to the quarterly meeting of the Faith Hollow Dungeon Owner’s Association! Under the leadership of our benevolent Red Dragon overlord Fromath the Fiery, we all work hard together to create the kind of adventuring party-killing community we can all be proud of. All representatives of the denizens of our beloved dungeon are required to attend and discuss our concerns and suggestions for improving our dungeon home.

We understand that the unfortunate circumstances surrounding the Faith Hollow block party (especially the ruinous invitation of the ...


The Climb


by Jason Morningstar

We have arrived at Camp III, precariously perched 6,900 meters up on a cliff-face high above the Tarphel Valley of Bhutan. In an age of well-trodden paths, no human being has ever been higher on this peak than we are right now. This is a secret first ascent without the knowledge of Bhutanese authorities, who have forbidden climbing for religious reasons since 1994. No one knows we are here. If we descend into Bhutan we will be arrested. If anything goes wrong, there is no one to rescue us.

Two will summit in the morning.

For ...


Winterhorn


by Bully Pulpit Games; We have been assigned to an Investigative Working Group assembled by the Ministry of State Security. IWG 203 has been assembled to contain, degrade and destroy a radical group code named WINTERHORN. We will decide on a course of action collectively and bring the state's many resources to bear with care and precision. WINTERHORN is a LARP about the abuse of state power.


The Tribunal


by J. Tuomas Harviainen

Two soldiers from your unit have been charged with the crime of stealing bread. If found guilty, they will be shot. The problem is that they are innocent.

The Tribunal is a short, intense participatory scenario about the mechanics of oppression, inspired by Orwell, Krylov, and Büchner. The scenario takes place in a space of waiting, just before the first one of you is called in to testify in front of the military tribunal. Each of you will face the judges alone, not knowing what the others will say. So if you want to make a ...


Owl's Hollow: Prelude


Your goal is simple: survive the night.

Background: New England, 1650. You are a group of colonists trudging through the early spring to establish your new township, Owl’s Hollow, in lands west of the Taunton River. You have little supplies left - some have spoiled, some have been pilfered, some have been ruined by weather and accidents. You have made camp for the night, but food, water, and medicines are scarce. You must leave camp and search through the forest if you expect to survive the night, but who knows what dangers lurks there…


Drink Me


Three mysterious travelers, all hailing from Victorian London, run into one another at a place of great power and mystery -- the famed Cave of Elixir. Within the cave there are six potions, which could perhaps grant their deepest desires, and they all seem heedless of any price they might have to pay.

Alexander Clay doesn't age and doesn't die -- he's as beautiful now as he was at twenty-five. This wicked immortal has spent heartless decades seducing and discarding a string of innocent lovers. What could he possibily want with a cave of potions and wishes? He already has eternal life at his fingertips, so what could be worth risking madness and destruction?

Vesper Von Eternity lives a life of danger and adventure on the edges of the empire. She's stared down tigers, tamed snakes, studied with mystics and riddled with rajahs. In more "civilized" climes, the public thrills to reprinted accounts of her exploits. But some tragedies can't be averted with fame or guts or brains, so Vesper is determined to claim the magic she needs before it's too late.

Edgar Eakins might have been celebrated for his genius in a more tolerant age, but his obsessions and eccentricities have left him on the outskirts of London society. This shabby, sunken, despised man is rumored to have wrought hellish wonders in his taboo scientific experiments. His true goals, however, remain unknown...

It is no coincidence that these three have come across one another. Now they must parley, and palaver, and gamble their fortunes, and risk their very lives -- and drink.


A Wolf By Any Other Name


In the Magimundi, the hidden North American magical universe, two types of creatures can shape-shift into wolves: Lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other New World Magischola students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do when the moon rises?


Bad Apples


In a bar on a space station resembling Mos Eisley in a future inspired by Firefly, it's just a normal day until someone is murdered. . . .

Which is, admittedly, still pretty normal.

Bad Apples is a 3-4 hour game of murder, crime, intrigue, and family drama. Far from the reach of the law, gangs rule on Flotsam station -- but rumor is that a fleet of the United League of Nations and Planets, and possibly the Inquisition, is coming. In a bar, spies and criminals, missionaries and drug runners, come to mix and mingle, scheme and murder, fall in love and ...


Burning Orchid


by Ben Allen, Nickey Barnard, Martin Jones, Heidi Kaye and Alison Rider Hill

Set in 1932 at the party celebrating the wrap of location filming for a Hollywood movie. Burning Orchid is an immense blockbuster, detailing the passionate heart of a claustrophobic forbidden love story set in the jungle villages of Guatemala against a background of a country riven by political turmoil. And that’s not just the movie! Glamorous cast, intense emotions, a steamy situation, secrets past and present – who knows what might happen, but fasten your seatbelts, it's going to be a bumpy night.

The theme is ...


Blackwell


Based on 'The Red Garden' by Alice Hoffman, Blackwell follows the relationships and decisions of the inhabitants of a small idyllic (almost magical) town in the Berkshires as they prepare for the annual Founder’s Day celebrations in the face of strangers, distant war, and a recent murder.


A Night at Club Ivory


America is in the worst of the Depression, and most have hit rock-bottom - but not everyone. There are those of High Society who have survived the worst. They have been joined by those who aspire to celebrity. Along with movie stars and gossip columnists, they've all created a "glittering, publicity-mad, indefatigable set called 'Cafe Society'". They meet in places where the hint of illegal alcohol still lingers in the air. These places may have gained some respectability now that Prohibition is over, but not completely. There are still shady characters about.

It is the summer of 1934 and Club ...


Intrigue in the Clouds


In an alternate-world Victorian era, the passengers and crew aboard the airship Royal Victoria face mystery, love and danger on a voyage to destiny. Come play the steam-punk style game that was a smash hit at Intercons 13.5 and 15!


Librarian and Catalog


by Carolyn VanEseltine

In the special collections of the Library, the robot Librarian awaits human visitors in need of assistance. Although the Librarian cannot read, it can communicate with the computer Catalog, which provides all necessary information for the Librarian to fulfill its purpose.

The Librarian does not leave its post. The Librarian cannot become hungry, or tired, or bored. Between visitors, the Librarian enters a low- power state, where it dreams (if robots can be said to dream) and awaits the chance to fulfill its purpose again.

It has been a long time since the last visitor. But the ...


Owl's Hollow: Prelude


Your goal is simple: survive the night.

Background: New England, 1650. You are a group of colonists trudging through the early spring to establish your new township, Owl’s Hollow, in lands west of the Taunton River. You have little supplies left - some have spoiled, some have been pilfered, some have been ruined by weather and accidents. You have made camp for the night, but food, water, and medicines are scarce. You must leave camp and search through the forest if you expect to survive the night, but who knows what dangers lurks there…



Redshirts


by John Kammer

Who makes it possible for the captains of our confederation to boldly go? The elite men and women of our Redshirt Corps. These brave soldiers charge into the dangerous situations their captains somewhat arbitrarily and capriciously choose, not for fame, not for glory, but because they've signed contracts and are legally obligated.

I mean who in their right mind would accept these insane assignments? It's rare indeed when every single member of a landing party comes back to the ship alive or in one piece. I'd go so far as to say it's ...


Voyage to Venus, Planet of Death


by Evan Torner

It's 1970, and the future has begun. Communism has emerged victorious. The world now evolves into a utopian society beyond class, gender and racial inequalities, as well as bourgeois sexual hang-ups. Nowhere is this evolution more evident than in the new multi-national space crew assembled to investigate the mysterious transmission recently received from Venus. Ten crew members from all over the world have been tapped to not only find out what our Venusian neighbors are telling us, but also to represent the clean, new, multicultural face of humanity under socialism. Of course, with all these young ...


Pod Dancing


by Kate Fractal, Sharone Horowit-Hendler, Alon Levy

Finding members of the other three sexes for a marriage can be quite a challenge for a young Trave. In the age-of-steam city of Harborview, some young adults struggle more than others to find their pods. In the past, the traditional Pod Dances provided a way for marriageable Traves to get to know one another, with the hand holds of the dance serving as a safe, socially-acceptable way of trying out sexual compatibility with prospective pods. Today, most Traves find pods their own way, but for those who don’t, the Pod Dances ...


Speed Dating for Heiresses


They’re called “Dollar Princesses” — wealthy American heiresses, daughters of railroad moguls and supermarket magnates who journey to England hoping to meet aristocrats willing to trade status for a lot of ready cash. Marriages of convenience, certainly, but the arrangement’s so common as to be an industry, with whole catalogs and matchmaking services devoted to the practice.

And, for some reason, you’ve decided to be part of it.

You’re a cash-strapped British aristocrat with a title and ancestral seat — either that, or you’re an American heiress, daughter of a mogul with money to burn. You’d like to make a marriage of convenience, but see, you’re not exactly the creme de la creme; maybe there was a scandal in your past, or maybe you’re a known as a slave to some vice — maybe you’re just a little bit crazy, but anyway, you don’t exactly have the pick of the aristocrat/heiress marriage market. Fortunately, you’re acquainted with Consuelo Montagu, nee Yznaga, Duchess of Manchester — a famously successful Dollar Princess who’s agreed to arrange a speed-dating evening for you and several other singles with interesting histories.

Hopefully you’ll come away from this with someone you want to see more of — or someone who wants to see more of you.


Speed Dating for Heiresses


They’re called “Dollar Princesses” — wealthy American heiresses, daughters of railroad moguls and supermarket magnates who journey to England hoping to meet aristocrats willing to trade status for a lot of ready cash. Marriages of convenience, certainly, but the arrangement’s so common as to be an industry, with whole catalogs and matchmaking services devoted to the practice.

And, for some reason, you’ve decided to be part of it.

You’re a cash-strapped British aristocrat with a title and ancestral seat — either that, or you’re an American heiress, daughter of a mogul with money to burn. You’d like to make a marriage of convenience, but see, you’re not exactly the creme de la creme; maybe there was a scandal in your past, or maybe you’re a known as a slave to some vice — maybe you’re just a little bit crazy, but anyway, you don’t exactly have the pick of the aristocrat/heiress marriage market. Fortunately, you’re acquainted with Consuelo Montagu, nee Yznaga, Duchess of Manchester — a famously successful Dollar Princess who’s agreed to arrange a speed-dating evening for you and several other singles with interesting histories.

Hopefully you’ll come away from this with someone you want to see more of — or someone who wants to see more of you.


Star-Crossed


by Eric Wirtanen

Star-crossed is a two hour game for twelve players. Players will be taking the roles of the murder victims in the zodiac murders. Their spirits have awakened, somewhat confused about how they died and with fragments of what they used to know of each other.

Expect a game of revenge, revelations, romance, forgiveness, and acceptance. Characters were written as gender neutral and players can decide what gender they want their character to be. That being said, there are romantic relationships in the game. If you are uncomfortable with a same gender romance plot, it might not be ...


The Day the Music Died


by Jim Ashby, Kath Banks, Jerry Elsmore, Heidi Kaye and Janet Young

Welcome to Radio Rebecca, the grooviest radio station in the English Channel. Hot on the heels of the 1965 FAB Music Awards, we are pleased to host our famous and exclusive post-awards party, only for the hippest in Swinging London.

The results of the awards have just been announced and there is a shock result with the relatively unknown Lovebirds taking first prize. To everyone’s surprise, the immensely popular Hornets and teen heart-throb Rick Bragger did not make the final three.

There are musicians, record promoters and ...


The Markov Solution


by Tony Mitton and Andrew Smith

A year after the War, thousands of unregistered light freighters ply their trade on the edges of controlled space. Scorpio is just one such craft, taking a few passengers and various small cargo loads from Bethesda to Cordoba. A small celebration is expected during the run, but this aside it’s just another routine trip; just another pay-day.

The Markov Solution is the final game in the Kestrel series, although no prior knowledge of previous games is required. Characters will be the crew of Scorpio and passengers for the trip. All the characters in ...


The House of Becoming


by Kristen Patten, Jamey Patten, Santo Sengupta, Ted Marr, Dan Parke

Through these doors, bring your self, your past, and your hopes. Within these walls, you will receive your future, and pay its price.

It has been over a century since Day Zero, when civilization ended. Now, humanity is diminished and scattered, reduced to those small tribes, families, or coalitions who have found some way to survive the harsh, lawless world.

In this part of the world, there is a House that all peoples hold inviolate, sacred. It is the place where all must go for their passage from innocence ...



Stowaways


"Stowaways" by Event Horizon LLC; In a time when psychic powers have been outlawed, a group of travelers from different backgrounds find themselves all hiding aboard the same starship. When the ship gets boarded by the authorities, tensions flare among those hiding down below. This is a game of quiet tension, atmospheric fear, and interpersonal drama, with an emphasis on finding excuses to spill secrets and get in arguments. For our playtest, we're looking to explore character dynamics and find ways to ramp up tension without spilling over into violence.


The Day We Came Home


by Nat Budin, Vito D'Agosta, Tegan Kehoe, Susan Weiner

75 years ago, we left Earth. We didn't want to. But the Second Great Crisis forced virtually all of the human race to flee to the stars, to the great space stations and planets beyond. Out there, we did what humans do: we grew, we prospered, we built anew. A few stayed behind on the dying planet, striving and struggling to survive. They too grew and prospered, in time. Now a few of the space-dwellers are returning to our homeworld.

It has been centuries since there were more humans ...


The Neverland Conclave


by Sara Gussin and Jaelen Rachlin

It's been a while since the Darling Incident. Life has been going on as usual: the Lost Kids have been playing pranks and exploring the nooks and crannies of the island, and the Pirates have been skirmishing with the Kids and causing a drunken ruckus near the docks. It seemed like everything had gone back to normal. Then, yesterday, a conclave was called by the leaders of the two groups. The lost kids and the pirates are going to meet on neutral ground to determine what will happen to Neverland, now that Pan ...


Rabbit Run


by Zoe Eddy, Albert Lin, Scott Sawyer, Chris Wilkins, Ben Jones, Jeff Holmes, Anthony Reed In a cyborg-controlled, dystopian future, players are of one of the last bastions of humanity: the Rabbits. The Rabbits, street gang members turned freedom fighters, are resilient, committed, and deadly. Unified by trauma and struggle, they begin one of the final struggles against the twilight of the human race.


QUILTBAG


http://www.aegames.org/

http://www.peakymidwest.com/history/2017_quiltbag.html

QUILTBAG

The University would like to invite all queer, questioning, intersex, lesbian, transgender, bisexual, asexual and gay students, faculty and community members to join the University Queer Life support group. This will be a safe, affirming and confidential peer led monthly support group for all local members of the queer community.


QUILTBAG is a game about the development of identity through community. The game takes place over the course of four months of support group meetings. Players will alternate between playing their characters in the support group and workshopping ...


The Ballad of Jess-Belle


Fair was Elly Glover, dark was Jess-Belle. Both they loved the same man, and both they loved him well.

Billy Ben Turner and the beautiful Ellwyn Glover are getting married. Tonight, is their engagement party at her father’s barn. There was supposed to be a full moon overhead, but heavy clouds have formed a dark foreboding cover to the sky. Everyone knows the story of Billy Ben. He left the dark haired Jesse Belle for Elly and Jess Belle has never forgiven him. There is a hushed feeling of dread that Jess Belle will show up at this happy occasion and cause a scene.


So Fine a Brush


by Emily Care Boss

Jane Austen lived only 42 years, but her 6 novels left an indelible stamp on literature. This we know about her -- the daughter of a clergyman, her family of a gentle line fallen upon hard times, unlucky in love and close to her family. Born in the year of American Independence, she was a contemporary of William Blake, Sir Walter Scott and Lord Byron. And died just one year after Mary Wollstonecraft Godwin (later Mary Shelley) had the idea for her Modern Prometheus, Frankenstein.

Yet the pictures Jane painted on her "little bit of ivory" were ...


Vue to a Kill


You are on vacation on a tropical island. A reclusive billionaire is having an auction of rare books and artifacts here. There is a cheerleading competition taking place here. And of course there are a number of things going on that you don't remember that you don't remember.


CASH CASTLE!


by Brady Tatro, Rachel Nations

Hello there, Debtor #09288333. Our records clearly show that you owe approximately 100,000,000 CreditCash™ in fines, taxes and credit card debt. Here at the Debtor Rehabilitation Facility™, the court requires not just repayment, but also a sacrifice to show that you’ve finally learned the errors of your ways. But why spend years rotting in this re-education center when you could instead take your chances on North America's most popular game show, the CASH CASTLE™?!! CASH CASTLE™: where debtors compete for not only a fabulous cash prize, but also for the admiration ...


Dungeon Owner's Association


by Morgan Rippke, Sky Rippke, Jess Pestlin, Robert Peck, Doug Freedman and Eliza Ford

Welcome to the quarterly meeting of the Faith Hollow Dungeon Owner’s Association! Under the leadership of our benevolent Red Dragon overlord Fromath the Fiery, we all work hard together to create the kind of adventuring party-killing community we can all be proud of. All representatives of the denizens of our beloved dungeon are required to attend and discuss our concerns and suggestions for improving our dungeon home.

We understand that the unfortunate circumstances surrounding the Faith Hollow block party (especially the ruinous invitation of the ...


Whispers


by Brandon Brylawski

No one who sees the planet Prometheus is unchanged by the experience. The earth of 2205 was exhausted of its secrets long ago; Prometheus has been a second Eden, extraordinarily rich in alien life. You are privileged to be a member of the small, select team of scientists granted the priceless opportunity to see and study this planet.

Now you have learned that your time is up: the planet is to be exploited for the rare elements in its crust. The raw, wild beauty and scientific treasure that you thought to have for years will soon be ...


A Winter's Ball


by Ray Lardie

The winter of 1761, and Elizaveta Petrovna, Empress and Autocrat of all Russias, presides over the most splendid and fanciful court in Europe. While far to the west, the Seven Years' War against Prussia approaches a stunning Russian victory, the Metamorphosis masquerades hosted in the Peterhof Palace carry only a whisper of this conflict within earshot of Her Majesty. Of far greater importance are the eternal political machinations that embroil the court: flattery, bribery, the affairs and political appointments they lead to (or don't).

And of course, the fact that Her Majesty is dying.

Childless, she ...


Aes Sidhe


by Michael Oldziej, Dawn Daigneault

In the Modern Era, the Faire Folk of Ireland gather at the Standing Stones for a historical meeting of the Seelie and Unseelie Courts to talk about one thing: How to survive in the modern era. Some of the Fae have taken new routes in their life, others cling to the old ways, but one thing is certain, they will not last long if no change is made. The World has forgotten the Fae, and their power is dwindling, they will not surivive long if something is not done, although the Fair Folk are not ...


Glastonbury: A Soap Opera in Dance


by Kate Freedman and Kat Jones

Glastonbury Tor in England: home both to King Arthur, and to the epic annual bacchanalia of sex, drugs, and rock’n’roll known as the Glastonbury Festival. Five days. Two hundred thousand people. And this year, you’re there to entertain them!

You play the musicians and hangers-on backstage – the center of the action (and the melodrama!) at the Festival. What happens when a diverse group of musicians – brooding rockers, aging divas, and ambitious pop-stars (and their groupies and managers!) – have to spend five days together in tents? You’re about to find out ...


Thicker than Water


by Kristen Patten & Alison Joy Schafer

She craved the type of passion that even brought the devil down to his knees.

The year is 1929. As Valentine’s Day gives way to night, an uneasy crowd fills the jazz joints and speakeasies of Chicago. Seven bootleggers lie dead, casualties of a never-ending war for control of the Windy City. Between the north side and the south side lies the Afterlife, an up-and- coming secret speakeasy where sinners gather to chase away their demons — and where some say that the blood in the streets attracts a darker and more dangerous clientele ...


Yu-Gi-Oh The Abridged LARP


by John Isabella

And now, for the worst idea ever conceived… Yu-Gi-Oh: The Abridged LARP In a world where card games determine the fate of mankind, and common sense has no place, a group of the greatest duelists assemble on Kaiba Corp. Island to participate in a tournament that will change their lives forever. And probably not for the better… Attention Duelists Grab your decks and prepare for the battle of your lifetime. This is no mere card game

YuGiOh!: The Abridged LARP is a 5 hour game of sheer silly and pure madness inspired by the first 30 episodes ...


Even Miracles


by Katherine Bryant and Erika Emrick

"If you love someone enough, anything is possible...even miracles."

In the year 1746, the village of Brigadoon vanished from the highlands of Scotland, hidden away by a miracle, to reappear only one day each century. No one could leave, but they were safe from the witches and dangers of the outside world.

In the year 1946, two American hunters stumbled into the village on that one day. One fell in love with a local girl, and that love was powerful enough to bring him into Brigadoon's spell. That day was not without ...


Walking Blues


by Kevin Kreiner

The Mississippi delta, 1938. A killer stalks the land; rain has been falling for 39 nights. Gathered in a roadhouse, whiskey, beer and blues; but everyone knows something's coming. Something made of longing, or revenge, or hopes and pain that is the Blues. And when it gets here, they'll be sin, and redemption, and hell to pay. This is a horror scenario set to the tune of blues music.


Snowrise


by Anandi Gandolfi and Andy Kirschbaum

Long after almost everyone stopped believing in them, the Gods returned.

As before, they appeared as idea and not flesh. As before, the earliest Gods to appear were strange-formed, fresh from the Chaos of Is and Is Not. As before, there were early believers who became priests and carried the idea, viral and contagious, of divinity. As before, the coming of the Gods changed not only the way humans think, but also the very structure of their brains. But all is not as before.

This time the Gods appeared first in that endless high ...


NWM: The Council of Five


by Mike Young, Maury Brown, Ben Morrow

The Council of Five is comprised of the Arch Justices who rule the five provinces of the magical communities of North America. They meet infrequently to decide policy that binds all the provinces.

In the past few months, it has become apparent that Avernus, the prison used to hold the magical community's most dangerous criminals, is beset with problems. Rumors of mistreatment persist, up to and including torture of prisoners. And several months ago there was a massive riot and breakout and some reports indicate the strange non-human guards of the prison ...


Calculations


by Caroline Murphy

Good luck, Captain. We're counting on you...

The words ring in your ears, heavy and burdensome. You didn't know you could feel so lonely so quickly. The ship only just left orbit, but you know that the journey ahead of you is going to be long. The knowing makes you feel cold, somehow, and you shiver involuntarily. It's worth it, you remind yourself, for the lives you'll be saving, bringing them this medicine.

The ship lights spark to life, in ways you've only ever seen in simulations. Something is wrong. The equations ...


Calculations


by Caroline Murphy

Good luck, Captain. We're counting on you...

The words ring in your ears, heavy and burdensome. You didn't know you could feel so lonely so quickly. The ship only just left orbit, but you know that the journey ahead of you is going to be long. The knowing makes you feel cold, somehow, and you shiver involuntarily. It's worth it, you remind yourself, for the lives you'll be saving, bringing them this medicine.

The ship lights spark to life, in ways you've only ever seen in simulations. Something is wrong. The equations ...


Calculations


by Caroline Murphy

Good luck, Captain. We're counting on you...

The words ring in your ears, heavy and burdensome. You didn't know you could feel so lonely so quickly. The ship only just left orbit, but you know that the journey ahead of you is going to be long. The knowing makes you feel cold, somehow, and you shiver involuntarily. It's worth it, you remind yourself, for the lives you'll be saving, bringing them this medicine.

The ship lights spark to life, in ways you've only ever seen in simulations. Something is wrong. The equations ...


Calculations


by Caroline Murphy

Good luck, Captain. We're counting on you...

The words ring in your ears, heavy and burdensome. You didn't know you could feel so lonely so quickly. The ship only just left orbit, but you know that the journey ahead of you is going to be long. The knowing makes you feel cold, somehow, and you shiver involuntarily. It's worth it, you remind yourself, for the lives you'll be saving, bringing them this medicine.

The ship lights spark to life, in ways you've only ever seen in simulations. Something is wrong. The equations ...


A Wolf By Any Other Name


In the Magimundi, the hidden North American magical universe, two types of creatures can shape-shift into wolves: Lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other New World Magischola students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do when the moon rises?


Unheros


You're all normal people, in this normal place, doing whatever normal thing you are doing. Everyone around you is also normal, in this normal place, doing whatever normal thing they are doing.

Except you weren't normal before, you were superheroes; the saviors of Herotopia. Though, you don't remember it. No one does. The whole world had changed and the history you used to know no longer exists, or never existed. But it's trying to reassert itself.

What happens if it does? Why did everything change in the first place? You are the only ones with the ...


Adrift on the Starry Sky


by the 2016 NELCO BYOG Team (Jeff Diewald, facilitator; Tim Lasko, Theresa Sullivan; Gaylord Tang) The United Earth Concord has experienced a military coup. You are declared enemies of the planet, some more by accident and circumstance than design. Less than fully prepared, with limited company and tight resources, you must flee on a barely faster than light liferaft across space, to find a suitable planet to create a new Earth.

Adrift is a serious scene game with science fiction themes. This is a LARP that explores what it means to be human, the limits of endurance, and the human will. As a result of generation ship-style technology, characters will change as they progress through five scenes. Some characters will die during the voyage; those players will be given new characters born along the way.


Breadcrumbs


by Ashleigh La Porta & Laura Boylan

Who we are is marked by a trail of breadcrumbs. Moments of memory, leaving a winding trail back to the first moments we remember - this is the path we can see in our mind’s eye, the string of memory tied to the door-post of our lives. When those breadcrumbs blow away, what is left of who you are? What happens when the string marking your path catches fire?

Breadcrumbs is a four-hour live combat secrets & powers LARP about losing your way and working out what really matters to you. In Breadcrumbs, players can ...


Drink Me


Three mysterious travelers, all hailing from Victorian London, run into one another at a place of great power and mystery -- the famed Cave of Elixir. Within the cave there are six potions, which could perhaps grant their deepest desires, and they all seem heedless of any price they might have to pay.

Alexander Clay doesn't age and doesn't die -- he's as beautiful now as he was at twenty-five. This wicked immortal has spent heartless decades seducing and discarding a string of innocent lovers. What could he possibily want with a cave of potions and wishes? He already has eternal life at his fingertips, so what could be worth risking madness and destruction?

Vesper Von Eternity lives a life of danger and adventure on the edges of the empire. She's stared down tigers, tamed snakes, studied with mystics and riddled with rajahs. In more "civilized" climes, the public thrills to reprinted accounts of her exploits. But some tragedies can't be averted with fame or guts or brains, so Vesper is determined to claim the magic she needs before it's too late.

Edgar Eakins might have been celebrated for his genius in a more tolerant age, but his obsessions and eccentricities have left him on the outskirts of London society. This shabby, sunken, despised man is rumored to have wrought hellish wonders in his taboo scientific experiments. His true goals, however, remain unknown...

It is no coincidence that these three have come across one another. Now they must parley, and palaver, and gamble their fortunes, and risk their very lives -- and drink.


Peace Land And Bread!


An upstairs/downstairs game set in Ireland in the 19-teens with strong themes of privilege, food, and revolution. Requires 1 male player, 1 female player, and 4 players of any gender.


Refuge, The Boat


by Thomas Wohlers

"War. Oppression. Disaster.

Throughout history, these things have plagued humanity, driving untold numbers of refugees from their homes in search of respite from their suffering.

You are one of that great countless number. And you are fortunate, for you have found a way out.

There is a ship, a ship which exists outside of time and space, which travels by its own mysterious will for one purpose: to save the fortunate few it selects as passengers from the dire fates that await them in their own time and place, and bring them to a new home, where ...


Venting Day


by Chris Shannon

Space is cold, but people can be colder. You are on The Damocles, a spacecraft pulling towards Persephone Prime. Before docking, the ship must go through venting, required atmospheric cleansing of the ship. Everyone will gather on the bridge to wait for the process to end. With passengers and crew sealed up, anything could be revealed.

Venting Day takes place in three alternate universes where The Damocles and those aboard change roles based on the nature of the universe. Your character may be a pilot, a priest, and then a gambler, but the character is essentially the ...


Venting Day


by Chris Shannon

Space is cold, but people can be colder. You are on The Damocles, a spacecraft pulling towards Persephone Prime. Before docking, the ship must go through venting, required atmospheric cleansing of the ship. Everyone will gather on the bridge to wait for the process to end. With passengers and crew sealed up, anything could be revealed.

Venting Day takes place in three alternate universes where The Damocles and those aboard change roles based on the nature of the universe. Your character may be a pilot, a priest, and then a gambler, but the character is essentially the ...


The Line


The waiting room is bland and antiseptic. You have made unimaginable sacrifices to get here. Through that door is a chance at a better life - one away from war, death and horror. But between you and the door are a dozen fellow refugees with their own agendas, and an immigration officer eager to send you straight back to hell.


Group Date: Hogwarts Alumni Edition


Congratulations! It’s a Match (or possibly a Prophecy)! In Group Date: Hogwarts Alumni Edition, you will play two graduates of Hogwarts school of Witchcraft and Wizardry going on their first three dates. Apparently there is a mysterious soothsayer who runs a dating service for Hogwarts alumni. You don’t know too much about each other yet, but the spidery handwriting on the letter that you received assures you that the omens are very good for this match, and your futures have been foretold in the tea leaves. What could go wrong?

Group Date: Hogwarts Alumni Edition, is a freeform game for 4-9 people, that takes about two hours to play, including time for setting up and a short debrief.

The original version of Group Date has a particular mechanic by which it allows multiple people to collaboratively play a single person. Group Date: Hogwarts Alumni Edition does something similar, but with a more Hogwarts- themed conceit about the inside of human mind.

General knowledge of the Harry Potter universe, and especially the Hogwarts House system, is very helpful, but not required.

No content warnings are applicable. Players under 18 should contact the GMs before signup.


Cumberland County High School Reunion


Twelve lonely people experience an entire lifetime through a series of high school reunions in Cumberland County, Tennessee. Loves are won and lost, friendships are forged and broken, and memories are forged and fade. Cumberland County High School Reunion was originally an experimental game that ran during Intercon.Jz. It's a not-quite-amnesia not-at-all-freeform game designed with player agency in how lives are shaped over the course of fifty years.


Blue's Clues: The Hound Of Skidoo


by Cadence and John Schwartz

Another day, another body. The newspapers have been having a field day with this “Hound of Skidoo”, known for their calling card: paw prints all over the crime scene. You’d recognize them as Blue’s, someone you have not spoken to in a long time. As you clutch the invitation, just a time and an address, sealed with that distinctive print, you think they may be right.


Showtime, Synergy!


by Katie Giacomini

The Starlight Foundation is planning to open a new house for foster kids and tonight there is a star-studded benefit concert to raise funds for this worthy cause! Both Jem and the Holograms and The Misfits, the two hottest bands in music, will be taking the stage! Everyone who is anyone will be there!

Jem and the Holograms and The Misfits are both playing the same concert tonight, but things are predictably tense between the groups. Both bands seem constantly engrossed in rivalries, romance, and rockin’ style. The girls may have pulled together to support the Starlight ...


Stories in the Sanguine City


Once upon a time, there was a man with a great deal of power and very, very bad judgement. He was the cause and solution of most of Chicago's problems. Then he died. Now it's our turn.

There are a thousand stories in the sanguine city -- join us and help us tell a few. SSC is a LARP set in the Dresden Files universe, using a modified FATE accelerated system.


Ask Again Later


Ask Again Later is a Midwestern Gothic live-action roleplaying (LARP) game about the unusual everyday lives of people in a small midwestern town in the fictional state of Winnemac, where nothing and no one are as they seem. This game is an independent LARP run in Chicago and uses a homebrew mechanics system based on the Storyteller system by Onyx Path.


Cafe Casablanca


RPI, Troy, NY, USA

With the coming of the Second World War, many eyes in imprisoned Europe turned hopefully, or desperately, toward the freedom of the Americas. Lisbon became the great embarkation point. But, not everybody could get to Lisbon directly, and so a tortuous, roundabout refugee trail sprang up - Paris to Marseilles... across the Mediterranean to Oran... then by train, or auto, or foot across the rim of Africa, to Casablanca in French Morocco. Here, the fortunate ones through money, or influence, or luck, might obtain exit visas and scurry to Lisbon; and from Lisbon, to the New World. But the others wait ...


Betrothals and Betrayals


Lady Bathurst has invited a number of eligible young ladies and gentleman to stay at Albion Hall, in the hope of finding a suitable match for her only daughter. However, behind the polite conversation and pleasant surroundings lurks many a dark secret and hidden agenda...

Inspired by the works of Jane Austen and Susanna Clarke