Players

Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.

So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.

If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.

Homepage
LARP
Flight of the Acerbus Terminus
Date
@ 7:30 p.m.
Location
Naish Holiday Village, Christchurch, Dorset, UK
Notes

Run at Imaginary Consequences

Description

by Daniel Taylor, Claire Ryder

This is a freeform based in Games Workshop's Warhammer 40k setting. Absolutely no knowledge of the setting is needed.

The world of Archeron is doomed. Dissent led to heresy, heresy led to riots, riots led to warfare, and now the heretic troops of Chaos control the ruined spires of once-proud cities.

The heretics cannot be allowed to use Archeron's immense factories to spread their corruption. The Inquisition has given the order. The Imperial Guard cruiser Acerbus Terminus has arrived to bombard the planet into rubble.

Once last shuttle, carrying the planet's surviving administrators and troops, has left the surface. These few survivors will travel on the Acerbus Terminus to safety elsewhere in the Imperium.

But the journey back to the nearest Imperial dock is neither short nor safe. The depths of space hold many dangers for the unwary. And all who were on the planet are suspect. For with Archeron lost to heresy, all that remains is to find someone to blame...

In the grim darkness of the far future, there is only war.

Flight of the Acerbus Terminus is a light-hearted game of intrigue, corruption and survival in a dark future.

Absolutely no knowledge of the Warhammer 40k universe is required.

There will be a short and simple casting questionnaire. Casting hints should be provided well in advance for costume purposes.

Mechanics are minimal. Combat resolution will use the time-honoured "point plastic guns and yell a lot" method.