Runs

Do you know of a run not listed?

Sign in or register to of Músþéof to the database

Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.

So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.

If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.

Larp: Músþéof

Description

by Dave Collis

Three Patrols were sent out in the Spring. Each sent to find something, their routes long and terrifying. They return this night, this lonesome in night in October and meet at the old outpost at Jones’ Falls. Signalling their return by firing the beacons.

None have breached the walls. For some reason the three patrols have waited outside.

The game is set in a Mouseguard/ Anglosaxon/ Amber setting. Players are members of one of the three patrols sent out in the spring. Each patrol will have a leader and a second to be determined by the players.

Spoilerability
normal
Length
3-hour
Size
15 players