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Larp: Fifth World

Summary

By Morgan Rippke, Skylar Rippke and Brandon Windus

Description

The world is seen as a cycle of birth, death and reincarnation. This has happened four times prior, with humanity destroying itself by destructive practices and war. With each world that came before, it would be reborn through the sacrifice of a god. With this sacrifice, the god would get to shape and mold the faith of the world to come. Over previous cycles, the gods disagreed on who would be chosen. So they would test each other through virtue, influence and reason to see which among them was worthy to become the next world’s creator. It is time once more for the gods to convene to determine who will be the next sacrifice… But something upset this cycle. An inter-dimensional area, bathed in blue, opened to reveal a handful of mortals who had survived humanity’s self-destruction. Confused and intrigued, the gods sent representatives to explore this “blue room” and to question the mortals within. For once, humanity might get to decide the fate of the Fifth World. Fifth World is a mythological apocalyptic LARP for up to 25 players featuring secrets and power, gods and deities, mystery, heroic quests and cosmological politics. The game is set within the confines of the “blue room”, an inter-dimensional space unknown to mortals and gods alike.

Spoilerability
normal
Length
5-hour
Size
30 to 31 players