- Tears of Heaven
- @ 1 p.m.
- Brookfields Scout Camp, Wainuomata, New Zealand
Run at Hydra 2019
by Ciarán Searle
Content Warnings: Grief, sustained physical activity
Note: This is a game that is intended to have a significant amount of walking. This is the part of the fantasy story that isn’t usually told: the large amounts of relatively uneventful travel by foot. As such, this game is more focused on your relationship with your companions than on action and heroics.
You are part of an adventuring party, making their way to the Tears of Heaven, a waterfall that is said to fall all the way from the celestial plane. Your party recently fought and defeated a powerful lich, whose phylactery is now in the possession of the fighter. It is said that the Tears of Heaven are the only way to destroy the phylactery, the waters being pure enough to dissolve the foul magics surrounding it.
Your battle against the lich was fierce and Edren the paladin, leader of your party, was slain.
Though your greatest foe is defeated, for now, their undead horde has been amassing around the Tears of Heaven. Even if you reach your destination, victory is not assured.