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Larp: The Beaumont Peace Conference

Description

Assume the roles of delegates, diplomats, and agents provocateur as peace is negotiated between the Republic of Texas and the Empire of Aztlan. Help determine the course of Brass & Steel history! Six weeks ago a squad of Texas Rangers discovered an Aztec invasion force on the western Texas frontier and escaped to get word to Austin. Given time to mobilize, the military of the Republic of Texas has held the Aztecs at the River Pecos. The conflict has stalled and the British government has offered to mediate a conference to end the hostilities. A rich and well-connected rancher turned oilman, William P.H. McFaddin, has arranged to host the conference at his beautiful new Beaux-Arts mansion in Beaumont. It is the evening of the second day of the conference and, with little progress made, McFaddin has insisted on a formal ball to lighten the mood and ostensibly put the delegates at ease in a social situation. Tonight is the night the peace will be brokered, or not. Bring your copy of "The Prince" and help determine the course of Brass & Steel history!

By Kenneth Vinson, Scott Weber (Pamean Games)

Spoilerability
normal
Length
4-hour
Size
20-player maximum