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Larp: The Sea, Like Glass

Summary

Kenneth Vinson, Gregory Kveberg, Shane Bauer (Pamean Games)

Description

Midnight in the North Atlantic. The sea, like glass, perfectly reflects the starry night. Twenty souls awaken on a luxury ocean liner to find themselves alone but for a crew of silently efficient clockwork automatons. How did they get here? Where are the rest of the passengers? Where is the ship bound? When will they reach their unknown destination? The answers can be found by those with the courage to ask these and other, more dangerous, questions.

Spoilerability
normal
Length
4-hour
Size
20-player maximum