Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.

So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.

If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.

Larp: Critical Path

Description

by Amanda Brown, Jill Krynicki Dutcher, James Silverstein, Brandon Brylawski, Doug Freedman

DATELINE: Cape Canaveral, 2043 - Faster-than-light Travel Possible!

“We dedicate this voyage to children around the world,” billionaire philanthropist Killian Shepard said as he and his small crew of researchers boarded their experimental craft. “It is their future we hope to secure.”

Critical Path is a game of intense, interpersonal drama and shifting perspectives set aboard the Victoria II, a prototype starship on its maiden voyage. Join the crew as they race to the edge of possibility, pushing the boundaries of knowledge - of themselves and the universe around them.

Do not worry about which run you sign up for. We will mix players between them, sorting players into runs based on responses to the casting questionnaire.

Note: This game contains mature, angst-ridden, trigger-filled themes. In fact, it's kind of all about them. If you are concerned about this, please do not play. It is not for children under 18 and should not be taken lightly. It is low-mechanics / high drama. Don’t try to solve the problem, just strap in and enjoy the ride (but don’t say we didn’t warn you).

Spoilerability
normal
Length
3-hour
Size
9 players