Runs
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Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.
So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.
If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.
Larp: For Those In Peril On The Sea
- Description
by Caitlin Feeley and Albert Lin
Christmas Eve, 1861. The Sea of Okhotsk. Ten hours ago, a nine-man crew finally harpooned a whale, their first in months, and gleefully waited out the Nantucket sleigh ride as the dying beast pulled their small boat further and further away from the whaleship Shearwater. But now the Shearwater is lost over the horizon, and the whaleboat is adrift, tethered to the leviathan’s corpse. They have no food, no navigational instruments, little water. It is getting dark and murderously cold. And the icy waters of the North Pacific hold horrors far worse than drowning and starvation.
“For Those In Peril on the Sea” is a nautical horror larp inspired by the history of New England whaling and sea shanties, particularly the music of Gordon Bok. The game features sensory and psychological horror as well as many musical scenes; the ability to sing is desirable but not required.
- Spoilerability
- normal
- Length
- 4-hour
- Size
- 7 to 9 players