- LARP
- Redemption: High Noon at the Devil's Luck
- Date
- Convention
- Description
"It was a hard land, and it bred hard men to hard ways." - Louis L'Amour
Redemption, Arizona: home to sinners, scoundrels, settlers... and one less sheriff than yesterday. His body weren't even cold before folks started settin' up to show down. On one hand is Johnny Amber, keeper of both the town's spirits and its secrets, tender of the Devil's Luck Saloon. On the other is Virgil Cole, known far and wide as the "Ferryman," taller'n the tallest tale ever told of the deadliest shot in all the west. In the hours before High Noon,when Johnny and Virgil face off, everyone in town is fixin' to get their share of Redemption.
With the sheriff gone, guns and gold are the only law left in this God-forsaken field of sand. Them's the times that turn respectable folks into gamblers, gamblers into thieves, and thieves into murderers. Can anyone be saved in Redemption? A fella's gotta expect that before the dust settles at the Devil's Luck, this one'll see more turns than tumbleweed
Redemption is a game of gamblin', gun-slingin', double-crossin', duelin', and a little romancin' set in the Old West.
GM
Players
Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.
So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.
If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.