Runs
Do you know of a run not listed?
Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.
So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.
If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.
Larp: Space Heist
The Last Contingency
- Author
- elenuial
- Summary
Written by A. Nakama and Michael Wixon
- Description
Inspired by heist films like Ocean's Eleven, Snatch, and Lock, Stock and Two Smoking Barrels, and maybe a little bit of wacky action ala Crank: High Voltage, Space Heist: the Last Contingency is a game of serendipity, circumstance, and awful coincidences during a heist on the space liner HMSS Epistime on a pleasure cruise between the Moon and Mars.
Bitter love triangles mix up with dirty double crossing and slow-motion action sequences as our intrepid heroes attempt to stick it to the man and walk away with his valuables during the course of a getaway for geeky folks on a historical simulation. Think you can outwit the Boss, his cutting-edge twenty-second-century security, and his many mooks and minions?
Written and designed by two fifths of the award-winning "I Escaped From Arkham" team, and created on a similar schedule and budget, this game will make you suffer and die. But you'll probably have fun.
- Spoilerability
- normal
- Length
- 2-hour
- Size
- 12 players