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Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.

So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.

If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.

Larp: Intercon H Soul Exchange

Summary

Angel or demon or something in between -- the souls of mankind are your stock and trade. No, literally, stock and trade, like on Wall Street. Everyone has a soul, but what's their price? You get to find out this weekend...

Description

HSE is designed to run the entire weekend without disrupting or taking place during other games. Everyone has the potential to interact with the game, but sign ups here are specifically to be a major player -- a soul trader -- for the duration of the game. You will do your best to ply souls out of others through whatever favors they ask -- and trade with the other players to try and achieve the highest value for your soul collection.

Meanwhile, of course, there will be plot between you lovely traders. It's not just an economic game.

Over the course of the weekend, there will be a number of short (15 min.) meetings between some of the other time slots. If you sign up, you should plan to attend these (though they're certainly not required). There is also an hour alloted for endgame and game wrap on Sunday.

Generally, though, the game is pretty minimal in nature. It's meant to supplement your con experience, not take it over.

Spoilerability
impossible to spoil
Length
weekend-long
Size
3 to 7 players