- Homepage
- http://peakymidwest.com/history/index.html
- LARP
- Quest for Knowledge
- Date
- @ 2 p.m.
- Description
Quest for Knowledge Eighty years ago, about the time that the first aeroplanes were lifting into the skies of Halcyon, astronomers noticed a new, odd bluish star in the night sky. It wasn't a nova or supernova, because it didn't wane. It teased the academics, because it did not fit any of the models that described all the other known stars. Newspapers speculated about the New Star, and fiction writers used it for all sorts of clever ideas. It could not be explained. Fifty years ago, the New Star vanished.
Tiny Curious Avianoid Skydrifter reached the slowly tumbling New Star asteroid ten years ago, racing past it snapping pictures as quickly as its simple cameras could manage. By the time Curious Avianoid Skydrifter had gotten out of range, it was clear that the New Star was an asteroid starship. The light from the New Star must have been its huge engines slowing the ship, ending its journey quietly in the Halcyon System.
The competitive major powers of Halcyon, and their allies, pushed every technological boundary in order to send a small ship, the Quest for Knowledge, on a dangerous trip to reach the New Star. They found the New Star is clearly damaged and (mostly) quiet.
This is the story of what those brave astronauts find in the New Star.
Quest for Knowledge is a 7 player Scene-based LARP, running 2 hours, playable in virtual space or real space.
The Tech Requirements page lists the minimum amount of technology you'll need to play in virtual runs of Quest for Knowledge.
Quest for Knowledge is a Peaky Midwest 2021 collaborative effort by Aslanta Chen, Jennifer Diewald, and Jon Marcus.
Players
Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.
So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.
If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.