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Hi! So, I've not really touched this website for years. It's fallen into disrepair and it would be irresponsible of me to pretend I'll ever have time to work on it again.
So, I'm going to mothball the site/set it to read-only. I've disabled the login links because they stopped working any I don't remember enough about how the site works to figure out how to fix them.
If any thing *really* needs updating (deadnaming-level stuff), let me know and I'll go in on the backend and make changes.
Larp: Young Commandoes in Love
- Description
"The game is called Young Wizards in Love, not Young Commandoes in Love. It's a game of romance and magic, not a game of combat and firepower. Hence, the combat rules are simple, uncomplicated, and completely unfair."
-- From the 'Young Wizards in Love' rule book
You are members of an elite task force sent in to bring a final end to a bloody and costly war. The odds against you are overwhelming, but then again, they always are in these kinds of games. GM-sanctioned live combat only.
'Young Commandoes' is a half-hour vignette for five players. We will be running the game twice per session. Players in one run will be asked to play cannon fodder... I mean, NPC for the other run.
- Spoilerability
- normal
- Length
- 1-hour
- Size
- 8 to 10 players